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June 26, 2026
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2
 min read

OblivionMP public alpha coming soon!

Teaser #4: Spells, Stealth & The Sea. Synced invisibility, cross-client spell combat, swimming, alchemy, all running live in one world. Public alpha, coming soon.

OblivionMP public alpha coming soon!

Oblivion was built for one player. We changed that with OblivionMP!

Sign up for Early Access here: https://oblivionmp.firstlook.gg/

New trailer is here, so what's in this one and what can you expect:

  • Synced invisibility, replicated across clients
  • Cross-client spell combat in real time
  • Real-time sync across the entire map
  • Swimming and water, synced
  • Alchemy and consumables replicating to every client
  • Runtime dialogue injection via the SDK

OblivionMP is a real-time multiplayer mod running on The Elder Scrolls IV: Oblivion Remastered. It works similarly as FiveM, but in Cyrodiil: we hand you the world and the toolkit, you decide what happens in it. It's an open world sandbox. What Cyrodiil turns into is up to whoever's on the server. Nobody hands you a quest here. You are architects and players.

Now testing PRE-ALPHA, on our internal group, aiming to be released in the UPCOMING WEEKS. The Discord is where the build gets talked about and where early access goes out first. We've also just opened # world-building channel there, for discussions around server designs people will wish to run.

OblivionMP public alpha coming soon!

Co-founder @ ReadyCode, lead of ReadyM project.

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